Sunday, December 5, 2010

the benddesk solution to desktop multi-touch

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To paraphrase Steve Jobs, a central problem with multitouch as a desktop user interface is that we need to work with our hands on the horizontal (think of the keyboard, mouse, or tablet on your desk) and view on the vertical (the monitor in front of you). Jobs indicated that Apple testing showed users' arms would become fatigued from constantly reaching out to touch a vertical monitor.

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